
Flutter or native: how we actually decide
Every founder asks it in the first call, and every studio has a favourite answer. We build both, so ours changes from project to project. Here are the questions that decide it.
Where does the product live on the phone?
If the app is mostly screens, lists and forms talking to an API, Flutter ships one codebase to two stores without a visible compromise. If it lives in the camera, the sensors, background audio or the watch, native gets there faster and stays there when the OS changes.
How much of the roadmap is platform-specific?
Widgets, Live Activities, App Clips, HealthKit, Screen Time — each one is a week of bridging in Flutter and an afternoon in Swift. Two or three of them on the roadmap and the cross-platform saving is gone.
Who maintains it after launch?
A team that already writes Kotlin and Swift will resent a Dart codebase; a small team with one mobile engineer will thank you for it. We ask about the hire you plan to make, not the one you have.
What does the budget actually buy?
Cross-platform usually saves 30–40% on the first version. It saves less on the third, when the platform features arrive. We price both paths honestly and show where the lines cross.
Pick the stack for the product you will have in a year, not the demo you need in a month — and get the recommendation from a team that builds both.
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